Image to 3D object studio

Turn one image into a 3D object workflow.

ML-LiTo is a public front door for experimenting with Apple LiTo-style image-to-3D generation: upload a product, prop, collectible, or object reference and preview the pipeline before the hosted generator is connected.

single image input surface light field tokens 3D preview

Try the front end

Bring a clean object image.

This preview runs locally in your browser: it does not upload the image yet. When the backend is connected, this same flow will send the image to the LiTo generation service and return a 3D asset preview.

Input waiting Segmentation ready 3D generation queued

The hosted backend returns a downloadable PLY/SPZ asset when connected.

What gets built next

A practical LiTo pipeline for creators and sellers.

1

Upload a reference

Start from a product, prop, character object, scan, or concept image.

2

Generate 3D

Run the open LiTo image-to-3D model on a hosted GPU or Apple Silicon worker.

3

Inspect the result

Spin the object, check material consistency, and decide whether to refine.

4

Export assets

Package the output for demos, product pages, 3D viewers, or downstream editing.

Research base

Built around Apple’s public LiTo release.

Apple describes LiTo as a latent 3D representation for jointly modeling geometry and view-dependent appearance, including effects like reflections and lighting. The public repository includes an interactive image-to-3D demo, pretrained checkpoints, and Apple Silicon support for the demo path.

ML-LiTo on Almonte Technology is independent and is not an Apple product. It is being built around Apple’s public `apple/ml-lito` research code and model release.